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Taco: Hamster Hero

Project type

Video Game

Company

Global Outlier Gaming

Role

UX Lead

Date

April 2024

Key Tools

Figma, Adobe CC

Taco: Hamster Hero is a survivor-type game for Android and iOS platforms.

As a UX consultant, I joined the team to help flesh out a number of meta- and around-game player experiences, such as the overall menu navigation, storefront, player upgrade system, and post-match rewards summary flows.

Working primarily with the lead UI artist and game design team, I was able to explore and propose systems using primarily Figma prototypes and mockups. 2-3 review and iteration meetings were typically all that was needed to flesh out the structure and interactions for each area before being complete enough for the UI artist to build art assets around.

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